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When a meteor strikes Earth’s atmosphere it decelerates rapidly. The friction created by the air causes the meteor to burn up at extremely high temperatures creating the white “shooting star” that we are all familiar with. This process also ionises the air along the trail making it possible to reflect radio waves.
Utilising a high powered VHF radar signal sent into the sky, we are able to detect reflected waves from these ionisation trails. Because the meteor is moving, the reflected signal is shifted in frequency from the original, by an amount according to it’s speed. This shift is also heard as an audible ping by the station operator.
Our system translates the reflected wave into three main parameters -
You can see the output from our system above in real time (approximately 1 minute delay on the Internet). During a meteor shower this trace will be full of strike traces, but it is also surprising how many meteors are striking Earth’s atmosphere all of the time.
Here you can see what a typical meteor strike looks like. The trace starts high in
frequency and rapidly drops to the radar carrier frequency as the meteor decelerates
in the atmosphere, increasing in strength (ionisation) as it burns up. This creates
this typical triangular shape you can see here. The width, height and shape tell
us a lot about the meteor strike. The blue is the baseline atmospheric noise.
Quadrantids -
Lyrids -
Eta Aquarids -
Perseids -
Orionids -
Leonids -
Geminids -